Issue Rendering at render.chunk.compile.pipeline.FluidRenderer.render(FluidRenderer.java:340)
KPaXz opened this issue ยท 12 comments
issue rendering lava sources with this list of mods
crash-2023-10-08_21.04.55-client.txt
this picture shows the exact cords of the lava that caused the fluid rendering error and crash.
I downgraded Rubidium to 0.6.5 and Oculus to 1.20.1. I also downgraded Rubidium Dynamic lights and Rubidium Extras. I believe that has fixed the issue
Having the same error. Here is all the mods we have in common.
Dynamic Lights Reforged
sophisticatedcore
Rubium
Xaero World Map
Bookshelf
sophisticatedbackpacks
Twigs
cloth_config
Farners Delight
Curios
Oculus
Collective
ResourcefulLib
OpenBlocks Elevator
Architectury API
Magnesium/Rubidium Extras
Jei
Clumps
Comforts
Nature's Compass
Iron Chests
Moonlight Lib
Jade
Create
Xaeros_Minimap
Polymorph
storagedrawers
Appleskin
Create Craftes and Additions
I will look through and try to find out of any of these are the problem child.
The crash is caused by the fact that the ForgeHooksClient.getFluidSprites(...) method can return the parameter from the array [2] as null, and in some cases mods with liquids can also return the parameter [1] as null if the block cannot be placed in the world and textures are not needed to spread it. Here you need to wait until the developer fixes this crash
I have the same error on my server , the server doesn't report any issue itself, so it seems it only affect client. Is there any temporary fix that I can suggest to the user of my server?
The thing I did for my world is disable Rubidium, and removed the Lava touching Leaves that was crashing my game.
But on a server, either the Leaves already burned away from the Lava, or it's touching Glass in a structure/build.
Otherwise, the user should disable Rubidium for now until the issue's fixed.
Duplicate with #642 (an unofficial fixed jar is provided in the thread)