Ruins (Structure Spawning System)

Ruins (Structure Spawning System)

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Dynamic Lighting in forge 1.12 - Light not rendering

seabassjh opened this issue ยท 3 comments

commented

I cannot figure if I'm doing something wrong as the mods show up in the menus and I can turn global lights on and off. All the modules are loaded, however, are there additional steps to enable them that I do not know of? Here's a look at my situation in eclipse:

screen

commented
commented

sorry for wasting your time

commented

The "like i said" was somewhere else, either via comments or PM somewhere, i'll repeat it here for posteriority: To get coremods working in forge/mcp environments, there needs to be a "fake" mod jar in the runtime/mods/ folder which contains the META-INF part of the actual mod. Otherwise, transformers won't run and, in this instance Dynamic Lights will simply not work.