Ruins (Structure Spawning System)

Ruins (Structure Spawning System)

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[Battletowers] Just reporting an issue as told by the server log

sharkck opened this issue ยท 1 comments

commented

I have no idea if it's causing any actual issues (I'm sure it isn't) but the server log told me to post this here so I am! Got this when loading the server for the first time.

Logged 0 towers so far, accepted new site coords [-144,304], mindist 9999.000000
[03:35:37] [Server thread/WARN] [FML]: Battle Towers loaded a new chunk (-10, 18 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[03:35:37] [Server thread/WARN]: Couldn't find resource table minecraft:dungeonchest
[03:35:37] [Server thread/INFO] [STDOUT]: [atomicstryker.battletowers.common.AS_WorldGenTower:generate:467]: Battle Tower type CobbleStone spawned at [ -144 | 304 ], underground: false
[03:35:37] [Server thread/INFO]: Preparing spawn area: 4%
[03:35:38] [Server thread/INFO]: Preparing spawn area: 7%
[03:35:40] [Server thread/INFO]: Preparing spawn area: 10%
[03:35:41] [Server thread/INFO]: Preparing spawn area: 13%
[03:35:43] [Server thread/INFO]: Preparing spawn area: 17%
[03:35:44] [Server thread/INFO]: Preparing spawn area: 22%
[03:35:45] [Server thread/INFO]: Preparing spawn area: 25%
[03:35:46] [Server thread/INFO]: Preparing spawn area: 29%
[03:35:47] [Server thread/INFO]: Preparing spawn area: 36%
[03:35:47] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (0, 34 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[03:35:48] [Server thread/INFO]: Preparing spawn area: 42%
[03:35:49] [Server thread/INFO]: Preparing spawn area: 49%
[03:35:50] [Server thread/INFO]: Preparing spawn area: 56%
[03:35:50] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (4, 18 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[03:35:52] [Server thread/INFO]: Preparing spawn area: 60%
[03:35:52] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (5, 24 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config.
[03:35:54] [Server thread/INFO]: Preparing spawn area: 61%
[03:35:55] [Server thread/INFO]: Preparing spawn area: 65%
[03:35:56] [Server thread/INFO]: Preparing spawn area: 72%
[03:35:57] [Server thread/INFO]: Preparing spawn area: 77%
[03:35:58] [Server thread/INFO]: Preparing spawn area: 82%
[03:36:00] [Server thread/INFO]: Preparing spawn area: 85%
[03:36:01] [Server thread/INFO]: Preparing spawn area: 89%
[03:36:02] [Server thread/INFO]: Preparing spawn area: 97%
Logged 1 towers so far, accepted new site coords [224,672], mindist 520.430591
[03:36:03] [Server thread/INFO] [STDOUT]: [atomicstryker.battletowers.common.AS_WorldGenTower:generate:467]: Battle Tower type CobbleStone spawned at [ 224 | 672 ], underground: false

commented

Any mod generating structures will be causing this, thanks but i know :)