Ruins (Structure Spawning System)

Ruins (Structure Spawning System)

24M Downloads

Infernal Mobs conflicts with some entities

DBotThePony opened this issue · 4 comments

commented

Causing spam like spam appear both on clientside and serverside.

This doesn't crash game, however, this causes major FPS lag (only if console is open) and entities which are incompatible with Infernal Mobs are not appearing on client.

Example - Mekanism's Flamethrower flame (great for reproduction and debugging).

commented

Uhhh Infernal Mobs should only trigger for EntityLiving(Base?), why would a flamethrower flame use that?

If this happens for whatever reason, i suppose it is the users responsibility to set the Entity as blacklisted in Infernal Mobs config

commented

Are you sure that problem is even related to infernal mobs? https://github.com/AtomicStryker/atomicstrykers-minecraft-mods/blob/1.12.2/InfernalMobs/src/main/java/atomicstryker/infernalmobs/common/EntityEventHandler.java#L58
I mean, looking at that stack nothing jumps at me

commented

Will investigate futher