Ruins (Structure Spawning System)

Ruins (Structure Spawning System)

23M Downloads

Multimine causing hiccuping lag spikes - 1.12.2

P3rf3ctXZer0 opened this issue ยท 5 comments

commented

Okay so I loved Multimine 1.7.10 it was perfect with 1.12.2 it keeps causing lag spikes even if I just stand still ... I don't have a crashlog because its not crashing and I am not going to die if you don't fix it but its just something I wanted to bring to your attention @AtomicStryker

commented

"It" causes lag spikes? That isn't enough information to go on. Just loading the mod does that? Do you have to partialbreak some blocks for it to happen? Does it stop once there are no partial broken blocks?

commented

It just has to be in the modpack. I am sure its due to the way recent forge versions changed the way ticks are handled. I will actually investigate more after I get further along in my modpack.

commented

I doubt very much it is Multi Mine. The server side interaction of the mod with the world is very limited in scope, and there are no complex calculations being made. There is a hard limit on affected blocks, too. If you do manage to reproduce a Multi Mine issue, you may reopen this.

commented

Will do.

commented

I ran into the same and got some more info:
#291