[Feature Request - BattleTowers] Regen tower after X time + config
Codingale opened this issue ยท 4 comments
In the tower explode trigger set a schedule to respawn it after x minecraft days or something.
Mh. While i don't hate the general idea, a worthy implementation would be tricky. I'd like something like the tower "growing back" organically instead of being "stamped" into existence again.
For that matter, the towers should be re-designed so you have to cross each stage to reach the stairs to the next level. Ah, so many ideas, but i am saving what coding motivation i have for the upcoming 1.13 upgrade.
i doubt many will be moving to 1.13 for a while, its too new, almost no mods for it, and huge/popular mods are just not going to be supporting it for a good while. 1.12 could very easily become a sort of 'base' like 1.7.10 did for modding
Not this comment again, to quote a recent thread about 1.13 on reddit
and this from a guide for 1.12.2 -> 1.13:
As always, the world is not ending
PLEASE do not spread FUD (fear, uncertainty, doubt) or random dubious facts about the port's difficulty. It just makes it harder for the community as a whole.
If 1.13 lasts long like 1.12 did, it'll upgrade. People don't like change yes, but people will update and code more interesting things for 1.13
Back to your point Atomic, I could see that being a neat feature but I simply just wanted to see if it's been exploded, if so, then rebuild it and respawn after x days likely calling a command like normal.
As a side note: regenerating all battle towers currently spawns a new golem and doens't check if one exists, as with loot.
I think the chests also get filled every time so if it hasn't been cleared it'll be full causing an error about overfilled chests iirc