ChestAttackedPacket modifies entity from Netty handler thread
Aaron1011 opened this issue ยท 1 comments
The ChestAttackedPacket handler in BattleTowers interacts with entities from the Netty handler thread. Since none of the core Minecraft game objects are thread-safe, this could should be run on the main thread (via MinecraftServer#addScheduledTask
).
Today i learned. Thanks for pointing that out df08b0f