Ruins (Structure Spawning System)

Ruins (Structure Spawning System)

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ChestAttackedPacket modifies entity from Netty handler thread

Aaron1011 opened this issue ยท 1 comments

commented

The ChestAttackedPacket handler in BattleTowers interacts with entities from the Netty handler thread. Since none of the core Minecraft game objects are thread-safe, this could should be run on the main thread (via MinecraftServer#addScheduledTask).

commented

Today i learned. Thanks for pointing that out df08b0f