Ruins (Structure Spawning System)

Ruins (Structure Spawning System)

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I'm Sorry :\

DrZed opened this issue ยท 8 comments

commented

http://puu.sh/kiS1l.txt
http://bt.industrial-craft.net/view.php?id=1726
I wish I could report friendly, but this was just the essence of pure stupidity bottled up into 2 lines of code... Could you be as so kind as to tell me why you have this here? Or was this on a whim?

ModAdvancedMachines.java:106-107
Recipes.macerator.addRecipe(new IdentRecipe(new ItemStack(Blocks.netherrack)), new NBTTagCompound(), new ItemStack(Blocks.netherrack));
Recipes.macerator.addRecipe(new IdentRecipe(new ItemStack(Blocks.quartz_ore)), new NBTTagCompound(), new ItemStack(Blocks.quartz_ore));

I know I could PR, or ASM remove it, or remove from the recipe list (I did in latest version of my mod) but still... Don't do this again without a valid reason...

https://github.com/HxCKDMS/HxCWorldGen/blob/master/src/main/java/HxCKDMS/HxCWorldGen/ModSupport/IC2Support.java#L37

:P

~DrZed
Provoking people since 2015

I'm Sorry :\

commented

For the record, i still haven't figured out what IC2 means by ambiguous recipe. These ItemStacks describe one item and one item only

commented

7eb52de

HAHAHAHAHAHAAHAH

commented

Fine you have a legit-ish reason to have it... Why not have a seperate list for your recipes meant for your block? Read from 2 lists, I know it's inefficient but it seems better imo?
Sorry for provoking you...

commented

Then i'd have to reimplement and support something IC2 code can do for me. I choose letting others do work for me.

commented

Stryker here's a thought, How about netherrack -> NetherDust
NetherDust > washer > sulfur/stonedust/glowstone?
Since the nether is slightly bright it can make a little sense.
Low chance for glowstone or tiny piles of glowstone?

commented

k... Then what's with your recipe redstone + netherrack = glowstone in the macerator?

commented

Trash to valuables is never a good recipe