Ruins (Structure Spawning System)

Ruins (Structure Spawning System)

24M Downloads

can't translate

wsxiya opened this issue · 9 comments

commented

When I tried to translate this mod, I found that the name of the creature could not be translated successfully. I tried to change all the language files, but none of them took effect
3Y$B28%PS$E (IF1(_ K9SL
7L_(%F)Y65TDC4{II06XNQW

commented

The mod version is the latest version of 1.19.2

commented

这已在 1.20 中修复,我为 1.19 推送了一个新版本,也修复了这个问题 带有大写的旧式 i18n 配置应该在更新后再次工作 目前,我还有一个新问题。默认情况下,不在语言文件中的生物名称将显示英文名称。我试图添加“Caves_Pider”,但它不起作用。您可以看到问题所在。
YKQQ ~(9@)WOA Q8(S6(H}E
75(AT)X8949 F4CK_ZMYMFH

Just downloaded the latest version and it's no problem now, thanks for being able to update, sorry

commented

Try changing entity key to lowercase string

like translation.infernalmobs:entity.zombie

commented

尝试将实体键更改为小写字符串

喜欢翻译.地狱暴徒:实体.僵尸

Thanks, I'll try it now

commented

尝试将实体键更改为小写字符串

喜欢翻译.地狱暴徒:实体.僵尸

It can be translated if changed to lowercase, thank you very much!

commented

This had been fixed for 1.20, i pushed a new version for 1.19 fixing this also
The old style i18n config with uppercase should work again after update

commented

这已在 1.20 中修复,我为 1.19 推送了一个新版本,也修复了这个问题 带有大写的旧式 i18n 配置应该在更新后再次工作
At present, I still have a new problem. The name of the creature that is not in the language file will display the English name by default. I tried to add "Caves_Pider", but it didn't work. You can see where the problem is.
YKQQ ~(9@)WOA Q8(S6(H}E
75(AT)X8949 F4CK_ZMYMFH

commented

So it does now work as expected?

commented

所以它现在是否按预期工作?

yes there is no problem now it's great