Ruins (Structure Spawning System)

Ruins (Structure Spawning System)

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[NeoForge1.21][Loading Crash][LivingHurtEvent]

ootwclyhe opened this issue · 5 comments

commented
  • Infernal Mobs (infernalmobs) has failed to load correctly
    java.lang.NoClassDefFoundError: net/neoforged/neoforge/event/entity/living/LivingHurtEvent

i really not found this event in the neoforge jarfile, how is that

Minecraft Version: 1.21
NeoForge: 21.0.40-beta
Mod Version: 1.21.1NF

commented

It's because they changed neoforge just 3 days ago, breaking compatibility: neoforged/NeoForge@003f3e4

Its LivingDamageEvent now?

Oddly enough, when i try to compile against 21.0.40-beta, it still is LivingHurtEvent for me ... Use an older NeoForge for now, i will do an updated build later

commented

LivingDamageEvent ‘s subclasses is on working, thank you for your help

commented

You made your own build?

commented

Was this solve in a new build? since the latest build that I have infernalmobs-1.21.1NF.jar, the issue is still present.

commented

I have now built and released a new version with the released neoforge change.

cce860f