Infernal Mobs cause server to skip 400 ticks
APolarBaer opened this issue ยท 10 comments
constantly, started happening just with the addition of infernal mobs, its not every but it seems to be one type that does it, its fairly common but just sitting at a spawner does it
I forgot to let you know, I am so sorry. I believe it did because I haven't had the issue since
Still using the mod btw, love it. Hate sticky though xD your so cruel. Have to turn either ninja or ender off because they jump into the ground and then regen as fast as they die most of the time
Try disabling the "mob farm detection" feature, i dont recall the config line
I think it does nothing, as of now. It was intended to eventually block mob farms, but nobody ever got back to me with the information it is providing so i could implement it into something actually working ... i think ... i don't remember honestly
EDIT:
To answer your question, changing true to false will disable it.
Sorry to necro this, hoping I can address a similar issue.
I:AntiMobFarmCheckInterval=30
B:AntiMobfarmingEnabled=true
Does this feature just prevent infernal's from spawning in an identified mob farm?
Is setting it to false enough to disable this feature, or does the checkinterval need to be changed?
Thanks!