Ruins (Structure Spawning System)

Ruins (Structure Spawning System)

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Minions don't want to go through fencegates and doors.

MentalMouse opened this issue ยท 5 comments

commented

Even when I "charge" the staff with them in sight through an open door and fencegate, they don't come through. When I broke the door, I finally managed to get some of them to come through the gate.

commented

That's because the block targeting algorithm doesn't understand the concept of non-opaque blocks. You cannot target through gates, fences, glass or anything. You are hitting them.

commented

No no, I'm not trying to hit them with the staff, just hold-right-clicking as usual to summon them. They for their part are hanging out outside the open gate. Though after I broke the gate, for a while I had two of them blocking each other cow-style.

commented

The pathfinding algorithm may or may not understand the concept of doors either, i dont remember

commented

The real irony here is that although they won't open a fence gate, I've occasionally seen them hopping onto and over a fence!

And they do use that to escape my perimeter: Whenever I tell them to cut trees inside my base perimeter, one or two of them will go to the trees I point out, the others will go looking for Moar Trees, eventually wandering far away from my base, but when I call them back they return with wood from the trees outside my fence.

commented

That's because the fences are technically pathable (they are only 1 block high), the minions fail to actually climb them, but the pathfinding time out will teleport them over instead. I will put "fences and doors" on my tentative (read: unlikely) todo list.