Rustic Thaumaturgy

Rustic Thaumaturgy

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Cindermote wont drop additional seeds when harvested.

MaragretRLautzenhiser opened this issue ยท 3 comments

commented

Checking the config, it looks like there is by default a 20% chance for the Rustic Thaumaturgy crops to drop a second seed when harvested. Repeated testing has found that at least one, the cindermote, will never drop additional seeds when harvested.

commented

There is not, there is a 20% chance for the crop to drop a second crop, not seed.

commented

Actually, it's a 10% at that:

@Comment({"Percent chance to get an crop"})
@RangeInt(min = 0, max = 100)
public static int cropChance = 100;

@Comment({"Percent chance to get a second crop"})
@RangeInt(min = 0, max = 100)
public static int secondCropChance = 10;

@Comment({"Percent chance to get a seed drop"})
@RangeInt(min = 0, max = 100)
public static int seedChance = 100;

@Comment({"Percent chance to get a second seed drop"})
@RangeInt(min = 0, max = 100)
public static int secondSeedChance = 0;