
[Incompatible] Incompatible with Ars Nouveau
JohnM514 opened this issue · 12 comments
When trying to load a world it crashes
Steps to reproduce the behavior:
- Open Minecraft
- Click on 'Singleplayer'
- Select a world
- Load the world
- It will state that its joining the world, the loading the terrain and right before crashing to desktop it would state that its saving the world
Expected behavior
It should load the world.
Desktop (please complete the following information):
- OS: Windows 11
- Minecraft 1.19.2
- Forge Loader 43.2.3
- Mods:
[✔] 3dskinlayers-forge-1.5.2-mc1.19.1
[✔] AdChimneys-1.19.2-9.1.13.0-build.0988
[✔] additional_lights-1.19-2.1.6
[✔] AdvancementPlaques-1.19.2-1.4.7
[✔] AmbientEnvironment-forge-1.19.2-8.0+3
[✔] AmbientSounds_FORGE_v5.2.13_mc1.19.2
[✔] aquamirae-6.API15
[✔] architectury-6.5.85-forge
[✔] areas-1.19.2-5.0
[✔] ars_nouveau-1.19.2-3.18.0
[✔] arsarmiger-1.19.2-1.4.0
[✔] astikorcarts-1.19.2-1.1.2
[✔] auditory-0.0.5-1.19.2
[✔] autohud-4.3+1.19.2-forge
[✔] AutoRegLib-1.8.2-55
[✔] badpackets-forge-0.2.2
[✔] balm-forge-1.19.2-4.6.0
[✔] BetterAnimationsCollection-v4.0.5-1.19.2-Forge
[✔] betterdays-1.19.2-3.1.0.3-FORGE
[✔] BetterF3-4.0.0-Forge-1.19.2
[✔] BetterModsButton-v4.2.4-1.19.2-Forge
[✔] blockui-1.19.2-0.0.92-ALPHA
[✔] blueprint-1.19.2-6.2.0
[✔] Bookshelf-Forge-1.19.2-16.3.20
[✔] caelus-forge-1.19.2-3.0.0.6
[✔] cameraoverhaul-1.0-1.19.2
[✔] canary-mc1.19.2-0.2.8
[✔] carryon-forge-1.19.2-2.1.1.21
[✔] catalogue-1.7.0-1.19.2
[✔] choicetheorems-overhauled-village-friends-and-foes-add-on-1.1
[✔] choicetheorems-overhauled-village-incubation-add-on-1.0
[✔] cloth-config-8.3.103-forge
[✔] Clumps-forge-1.19.2-9.0.0+14
[✔] CNB-1.19-1.5.2
[✔] collective-1.19.2-6.66
[✔] configured-2.1.1-1.19.2
[✔] connectedness-2.0.1a
[✔] Continents_1.20.2_v1.1.3
[✔] Craftable-Saddles-[1.19]-1.11
[✔] CreativeCore_FORGE_v2.9.4_mc1.19.2
[✔] ctov-3.2.5
[✔] ctov-farmers-delight-compat-1.2
[✔] CullLessLeaves-Reforged-1.0.5
[✔] curios-forge-1.19.2-5.1.4.1
[✔] denseores-1.19.2-1.2.1
[✔] domum_ornamentum-1.19-1.0.132-BETA-universal
[✔] dropz-forge-2.2.0+1.19.2
[✔] dynamic_asset_generator-forge-1.19.2-1.2.0
[✔] dynamicvillagertrades-1.2.2-forge
[✔] eatinganimation-1.19-3.2.0
[✔] effective_fg-1.3.4
[✔] elytraslot-forge-6.1.1+1.19.2
[✔] embeddium-0.1.10+mc1.19.2
[✔] EnchantingInfuser-v4.2.2-1.19.2-Forge
[✔] EnchantmentDescriptions-Forge-1.19.2-13.0.14
[✔] endrem_forge-5.2.1-R-1.19.X
[✔] entity_model_features_forge_1.19.2-1.0.2
[✔] entity_texture_features_forge_1.19.2-4.5.1
[✔] entityculling-forge-1.6.1-mc1.19.2
[✔] everycomp-1.19.2-2.5.5
[✔] excavated_variants-forge-1.19.2-1.0.3
[✔] Fallingleaves-1.19.1-1.3.1
[✔] fantasyfurniture-1.19.2-6.7.0
[✔] FarmersDelight-1.19.2-1.2.3
[✔] Fastload-Reforged-mc1.19.2-3.4.0
[✔] ferritecore-5.0.3-forge
[✔] ForgeEndertech-1.19.2-10.0.6.1-build.0897
[✔] friendsandfoes-beekeeperhut-forge-mc1.19.2-1.2.0
[✔] friendsandfoes-flowerymooblooms-forge-mc1.19.2-1.0.0
[✔] friendsandfoes-forge-mc1.19.2-1.8.8
[✔] geckolib-forge-1.19-3.1.40
[✔] gravestone-1.19.2-1.0.1
[✔] guardvillagers-1.19.2-1.5.7
[✔] handcrafted-forge-1.19.2-2.0.6
[✔] HorseExpert-v4.0.0-1.19.2-Forge
[✔] horsestandstill-1.19-1.0.3
[✔] horsestonks-forge-1.17+-1.0.1
[✔] Iceberg-1.19.2-forge-1.1.4
[✔] ImmediatelyFast-1.2.5+1.19.2
[✔] immersivesnow-1.19.2-1.2.0
[✔] incubation-1.19-3.0.0
[✔] inventorysorter-22.0.0
[✔] Jewelry-1.2.10
[✔] lazydfu-1.19-1.0.2
[✔] lightspeed-1.19.2-1.0.5
[✔] Log-Begone-Forge-1.19-1.0.6
[✔] MagnumTorch-v4.2.3-1.19.2-Forge
[✔] mcw-paths-1.0.3forge-mc1.19.2
[✔] memoryleakfix-forge-1.17+-1.1.2
[✔] MerchantMarkers-1.19.2-forge-1.3.1
[✔] minecolonies-1.19.2-1.1.184-BETA
[✔] modernfix-forge-5.7.4+mc1.19.2
[✔] moonlight-1.19.2-2.2.46-forge
[✔] MouseTweaks-forge-mc1.19-2.23
[✔] mutil-1.19.2-5.1.0
[✔] NaturalProgression-1.19.2-2.3.5
[✔] NaturesCompass-1.19.2-1.10.0-forge
[✔] notenoughanimations-forge-1.6.2-mc1.19.2
[✔] obscure_api-15
[✔] obsidianui-0.1.3+1.19.2
[✔] oculus-mc1.19.2-1.6.9
[✔] Patchouli-1.19.2-77
[✔] pluto-mc1.19.2-0.0.9
[✔] polymorph-forge-0.46.4+1.19.2
[✔] PresenceFootsteps-1.19.2-1.6.4.1-forge
[✔] PuzzlesLib-v4.4.3-1.19.2-Forge
[✔] Quark-3.4-409
[✔] randomvillagenames-1.19.2-3.2
[✔] rayon-forge-1.7.1+1.19.2
[✔] realisticbees-1.19.2-3.3
[✔] reasonable-sorting-forge-2.1.0-mc1.19.2
[✔] reforgium-1.0.12a
[✔] resourcefullib-forge-1.19.2-1.1.24
[✔] responsiveshields-2.2
[✔] Ryoamiclights-0.1.1+1.19.2
[✔] saturn-mc1.19.2-0.0.4
[✔] SereneSeasons-1.19.2-8.1.0.24
[✔] SkyVillages-1.0.1-1.19-forge-release
[✔] sophisticatedbackpacks-1.19.2-3.18.58.907
[✔] sophisticatedcore-1.19.2-0.5.87.417
[✔] soundphysics-forge-1.19.2-1.2.1
[✔] spiderstpo-1.19.2-2.0.4
[✔] starlight-1.1.1+forge.cf5b10b
[✔] structurize-1.19.2-1.0.643-RELEASE
[✔] supplementaries-1.19.2-2.3.24
[✔] tectonic-mod-mc1.19.2-v2.1.1
[✔] tetra-1.19.2-5.5.1
[✔] tetrasdelight-1.19.2-1
[✔] textrues_embeddium_options-0.1.1+mc1.19.2
[✔] TradingPost-v4.2.0-1.19.2-Forge
[✔] TravelersTitles-1.19.2-Forge-3.1.2
[✔] TreeChop-1.19.2-forge-0.18.4
[✔] TreePlant-1.19.1-0.3.1
[✔] twigs-forge-1.19.2-3.0.1
[✔] UniversalEnchants-v4.2.15-1.19.2-Forge
[✔] Villager+Comfort-1.19.2-1.0.0
[✔] villagernames-1.19.2-5.2
[✔] villagespawnpoint-1.19.2-4.0
[✔] visuality-forge-2.0.2
[✔] VisualWorkbench-v4.2.4-1.19.2-Forge
[✔] waystones-forge-1.19.2-11.4.1
[✔] wthit-forge-5.19.0
[✔] yeetusexperimentus-1.0.1-build.2+mc1.19.1
[✔] YungsApi-1.19.2-Forge-3.8.9
[✔] YungsBetterDesertTemples-1.19.2-Forge-2.2.2
[✔] YungsBetterDungeons-1.19.2-Forge-3.2.2
[✔] YungsBetterMineshafts-1.19.2-Forge-3.2.0
[✔] YungsBetterOceanMonuments-1.19.2-Forge-2.1.1
[✔] YungsBetterStrongholds-1.19.2-Forge-3.2.0
[✔] YungsBridges-1.19.2-Forge-3.1.0 - Version 0.1.1
- Branch mc1.19.2
Additional context
Add any other context about the problem here.
crash-2023-09-28_08.53.43-client.txt
After doing additional testing it seems that there is a compatibility issue with Ars Nouveau
Yes, from the code it looks like Ars Nouveau has LambDynamicLights built in?
Does this mean Ars Nouveau already contains DynamicLights? So if someone uses Ars Nouveau they dont need to use the DynamicLights mod?
Does this mean Ars Nouveau already contains DynamicLights? So if someone uses Ars Nouveau they dont need to use the DynamicLights mod?
Yes
Well while testing not too long ago, it looks like the light does not work on torches and such? Maybe only on the spell particals?
Nvm, figured out its completly disabled by default and needs to be enabled via the config.
I think the current solution is either AN removing the code about LDL or not installing RDL.
It makes sense, thanks , btw searching for a replacement for RDL to use with Ars Nouveau (I did not know we could just enable Ars Nouveau DL) I found Lucent which works with Ars Nouveau
After doing additional testing it seems that there is a compatibility issue with Ars Nouveau
If the fix was meant to be in 0.1.3+1.20.1
it doesn't seem like it worked. Not sure of the timeline, GitHub just very helpfully shows everything as "last week".
If the fix was meant to be in
0.1.3+1.20.1
it doesn't seem like it worked. Not sure of the timeline, GitHub just very helpfully shows everything as "last week".
AN's dynamic lights really don't work with RyoamicLights, one of the dynamic lights must be turned off for the other to take effect.