[Feature Request] Command to add/subtract difficulty levels
Discomanco opened this issue · 2 comments
Trying to make Scaling Health difficulty for Enigmatica 2 Expert a little friendlier for builders, so wanted to give Difficulty based on your progression. Plan is to run a command every time you reach a certain milestole. But this progress is not linear, so simply setting the difficulty doesn't quite work out. I know there is the items, but I don't want it to be a choice to use it or not.
So I suggest a command to add/subtract difficulty, so that quest rewards could say /scalinghealth difficulty add 10 @p
, and have that as a reward on all the milestones.
Maybe expand a bit more on it, to re-do the difficulty command.
/scalinghealth difficulty set 10 @p
/scalinghealth difficulty add 10 @p
/scalinghealth difficulty sub 10 @p
(and just to top it off, when you press Tab to see command options, it repeats the first options indefinitely)
I'll work on commands for next version, hopefully I'll have a chance this weekend. And I was aware that tab completion is broken, but thanks for reminding me.