Scaling Health

Scaling Health

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Option to Remove Hearts Upon Death

djwoozie opened this issue ยท 2 comments

commented

Versions

  • Scaling Health: 1.2.245-135
  • Silent Lib: 3.0.13-167
  • Forge: 14.x.x.2815
  • Modpack (if applicable): Custom

Expected behavior

Player loses 28 health on death

Actual behaviour

Player loses all extra hearts consistently on death.
In the config it's set:

        I:"Health Lost On Death"=28
        S:"Health Lost on Death"=28

Not sure with the "I" or "S" is so I set it on both and we still end up losing all hearts on death.
Also does your mod add bleed?

commented

Should be "I" (for integer). The "S" is probably a leftover from an older version. Try removing the S version completely (just remove the entire line). Not sure if that will help, but the Forge config format can be a bit weird, so you never know.

Actually, it might be better to wipe your config completely and redo it if it's been there for so long. I think there have been compatibility-breaking changes in the past. But it's been a while, I can't remember what configs were affected.

commented

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.