Suggestion/Request - Difficulty reset compatibility for Bloodmoon (1.12.2)
katubug opened this issue ยท 1 comments
Suggestion
I am working on a hardcore-ish singleplayer modpack, and my hope was that I could set SH's difficulty to reset after a Bloodmoon event (from the Bloodmoon mod). I didn't see a way I could accomplish that with the existing options, so I thought I would make a suggestion!
If there's an existing way to do this, let me know! Thank you. :)
Versions
- Scaling Health: 1.3.42+147
- Silent Lib: 3.0.14+168
- Forge: 2847
- Modpack (if applicable): Custom