Health reset to const calculation incorrect when net max health is higher then configured
No3371 opened this issue ยท 1 comments
- Get max health
- Get higher max health from other modifiers (ex: other mods)
- /kill
- Result hp: Max health -20 (My resetOnDie: "20")
- /kill
- Result hp: 20
Edit: The other modifiers get reset to 0 when player dies.
(As long as it's under max_health configured in scaling-health config file, the reset works correctly)