Slime entity children do not scale proportionately down in health from their parent.
mopsyd opened this issue ยท 1 comments
Some glitchiness occurs with slime/magma cube mobs. It seems that the smaller slimes health tracks according to the adult version instead of scaling down proportionately like the vanilla mechanic. I fought one magma cube with 250 health, which broke down into about 30+ of the smallest which also had 250 health each, and it took about 45 minutes to kill the full lot of them, which gets extremely tedious pretty fast. Perhaps adding some mechanic for slime entities that force health to be represented as half of the original parent entity for the sub-entities might address this.
Applies to vanilla slimes, magma cubes, tinkers construct slimes, and seemingly any other entity using the slime type.