Dimension-specific-difficulty-scale-crashing
HappyBadger57 opened this issue ยท 0 comments
Versions
Minecraft 1.16.4 - ScalingHealth-1.16.4-4.0.2+2
- Scaling Health: ScalingHealth-1.16.4-4.0.2+2
- Silent Lib: SilentLib-1.16.3-4.9.0+63
- Forge: 35.1.10
- Modpack: N/A - Custom
- Optifine Installed: No
Expected Behavior
Adjust difficulty scale for the_end to 5.0.
Attempting to adjust difficulty scale by location to adjust the_end to be 5.0;
ADJUSTED-CONFIG
#Set difficulty multipliers based on location. You can match dimensions, biomes, or both.
#If either the biomes or dimensions array is empty, it is ignored (matching all)
[[difficulty.multipliers.byLocation]]
dimensions = ["the_end"]
scale = 5.0
Actual Behavior
Game crashes (stack overflow?).
Instead of scaling the difficulty by dimension, the game crashes and the config for scale by location is reset to DEFAULT-CONFIG seen below.
Links/Images
DEFAULT-CONFIG
#Set difficulty multipliers based on location. You can match dimensions, biomes, or both.
#If either the biomes or dimensions array is empty, it is ignored (matching all)
[[difficulty.multipliers.byLocation]]
biomes = ["modid:example"]
dimensions = ["overworld"]
scale = 1.0
DEBUG LOG
-https://pastebin.com/NsGueHaS