Scaling Health

Scaling Health

23M Downloads

Dimension-specific-difficulty-scale-crashing

HappyBadger57 opened this issue ยท 0 comments

commented

Versions

Minecraft 1.16.4 - ScalingHealth-1.16.4-4.0.2+2

  • Scaling Health: ScalingHealth-1.16.4-4.0.2+2
  • Silent Lib: SilentLib-1.16.3-4.9.0+63
  • Forge: 35.1.10
  • Modpack: N/A - Custom
  • Optifine Installed: No

Expected Behavior

Adjust difficulty scale for the_end to 5.0.

Attempting to adjust difficulty scale by location to adjust the_end to be 5.0;

ADJUSTED-CONFIG
#Set difficulty multipliers based on location. You can match dimensions, biomes, or both.
#If either the biomes or dimensions array is empty, it is ignored (matching all)
[[difficulty.multipliers.byLocation]]
dimensions = ["the_end"]
scale = 5.0

Actual Behavior

Game crashes (stack overflow?).

Instead of scaling the difficulty by dimension, the game crashes and the config for scale by location is reset to DEFAULT-CONFIG seen below.

Links/Images

DEFAULT-CONFIG
#Set difficulty multipliers based on location. You can match dimensions, biomes, or both.
#If either the biomes or dimensions array is empty, it is ignored (matching all)
[[difficulty.multipliers.byLocation]]
biomes = ["modid:example"]
dimensions = ["overworld"]
scale = 1.0

DEBUG LOG
-https://pastebin.com/NsGueHaS