Easier config 1.16.4/5
ShootToKillSTK opened this issue ยท 0 comments
Can not find damage sources for vanilla /figure out how to add them for damage scaling
putting: types = "onFire"
scale = 1
Instantly crashed me, the default here was 'cactus' I believe
What I was trying to do was have burning mobs, Ex: day time, burn faster at higher difficulty
- I figured out a way I could do it was set generic scaling, but it says there that's not recommended to use which is worrying
Improvement would be maybe just list all the vanilla damage scaling there, but defaulted to no scaling, I believe older version 1.12 did/does this
Would love if this was added or least some info on it somewhere, ty