Scaling Health

Scaling Health

23M Downloads

Mobs have NaN as amount of attributeMultipliers

Schummel-8 opened this issue · 3 comments

commented

Versions

  • Scaling Health: 4.1.1+7
  • Silent Lib: 4.9.6
  • Forge: 36.1.17
  • Modpack: N/A
  • Optifine Installed: Yes

Expected Behavior

The mobs should have a number as health and damage modifier and should take damage from hits.

Actual Behavior

The mobs seems to have NaN as the amount of the health multiplier or the health itself causing it to have zero health. The damage multiplier is also NaN so it won't damage anything it attacks, But if you hit the mob (even in creative) you die instantly without dropping your items or sending a death message to chat. The defined difficulty drop on death still happens (difficulty -1 for me)

Links/Images

Steps to Reproduce the Problem

Unknown

commented

Please remove optifine and send the debug.log
also Modpack N/A means that you are using SH alone, so can you confirm that you were able to reproduce this bug with just sh installed? if not send the list of mods you are using, even if its not a "registered" modpack or whatnot

commented
commented

I also been having this problem. Completely corrupts the world/save. Hard mode may be the issue. The mob has to hit me instead not the other way around. I'll seem to die and instead have the screen shaking with 0 hearts that are also shaking, you can't pick up loot anymore or exp. No mods I have included or optifine has any cause in this. Mods I use only add new mobs or blocks/ore change recipes.

Testing in a new world with minimal mods shows it happens as soon as difficulty is above 0. You get hit once and the bug occurs.
EDIT: SOLVED! Its the mod Torohealth setting something to NaN and causing the death bugs.

2021-05-21_11 36 06