[Ticking Entity Crash] Potential incompatibility with Bloodmagic
Shandoo94 opened this issue ยท 2 comments
Versions
- Scaling Health: 4.0.5+5
- Silent Lib: 4.9.6
- Forge: 36.1.16
- Bloodmagic: 3.1.0-15
- Modpack: https://pastebin.com/vkdXWDvE
- Optifine Installed: Yes
Expected Behavior
no crash
Actual Behavior
When a creeper explodes it becomes a ticking entity and crashes the game
When removing scaling health the crash does not occur
Links/Images
Crashlog: https://pastebin.com/HWc1Q2fJ
Steps to Reproduce the Problem
- Spawn Creeper
- Stand near it an let it explode
- Crash the game
also mentioned in WayofTime/BloodMagic#1808