Scaling Health

Scaling Health

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Config Feature: Unchanging Blight Rarity

OmnipotentSeth opened this issue ยท 0 comments

commented

Version

  • 1.x

What Should Be Added or Changed?

  • I would like to have an option to stop blights from becoming more common when the difficulty increases.

Why Should This Be Done?

  • I would be able to play Minecraft at high levels of difficulty without the world deviating too far from the vanilla look. I want the purple fire to render, I just don't want it to become too common.