Crash using custom mod pack
thefnitalian opened this issue ยท 0 comments
Versions
- Scaling Health: 4.15+11
- Silent Lib: 4.9.6
- Forge: 36.2.0
- Modpack: N/A
- Optifine Installed: No
Expected Behavior
When an entity fires a projectile, it should work as intended.
Actual Behavior
When an entity fires a projectile, it crashes
(Description here)
Links/Images
Steps to Reproduce the Problem
- Walking around the map
- Mobs firing projectiles