Scaling Health

Scaling Health

23M Downloads

No ore Generated

SireTeddy opened this issue ยท 1 comments

commented

Versions

  • Scaling Health: 6.0.0+0
  • Silent Lib: 6.0.0
  • Forge: 39.0.79
  • Modpack: Another Quality 3 version 1.7
  • Optifine Installed: No

Expected Behavior

Actual Behavior

When i active the ore Gen on serverconfig, and delete removeore config on startup script, ores don't be generated (i test on a server with Randomport mod to generate new chunks)

Links/Images

[features]
#Enable player bonus hp by crystals.
crystalsAddHealth = true
#Enable player bonus hp by xp.
xpAddHealth = false
#Enable player regen hp by crystals.
crystalsRegenHealth = true
#Enable pet add hp by crystals.
crystalsAddPetHealth = true
#Enable player add damage by crystals.
crystalsAddDamage = true
#Enable ore gen of health crystals. Still drops as loot.
hpCrystalsOreGen = true
#Enable ore gen of power crystals. Still drops as loot.
powerCrystalsOreGen = true
#Mobs will gain bonus health with difficulty.
mobHpIncrease = true
#Mobs will gain bonus damage with difficulty.
mobDamageIncrease = true
#Enable player damage scaling.
playerDamageScaling = true
#Enable mob damage scaling.
mobDamageScaling = false
#Enable difficulty system. If disabled, everything will have 0 difficulty.
enableDifficulty = true
#Enable blights. If disabled, no blights will spawn.
enableBlights = true

Steps to Reproduce the Problem

1.enable oregen on serverconfig
2.disable removeore on startserver script
3.look into the caves on spectator with night vision to see (on this case don't see) any power/health ore crystal

commented

Fixed it in 6.1.0