Scaling Health

Scaling Health

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Suggestion: Add a attack speed influenced damage multiplier.

rtxyd opened this issue ยท 0 comments

commented

For a modpack, there are many weapon with different attack speed and the Power Crystal is such a banefit for weapons with higher attack speed. In vanilla, if I gain enough power like 10 or more, just for example, I will chose to use hoe for more damage instead axe or sword. So if we want to keep diversity of weapon in modpack, there should be a attack speed influenced damage multiplier.