Scaling Health

Scaling Health

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How to enable HP loss upon death

peachpotato opened this issue ยท 1 comments

commented

I couldnt found it anywhere either config or server config

commented

Hey!

You've to make a DataPack, lately a lot of mod use it for config (it's so much better).

I you didn't know how it work, try to read the Wiki.
If you already know how it work, just edit player.json.

{
  "startingHealth" : 10, //Health point each player will start with
  "minHealth" : 10, //Minimum health player can reach
  "maxHealth" : 60, //Maximum health player can reach
  "setOnDeath": "10", //String! Health player will have after death (can be "maxHealth" if you want no loss/gain)
  "levelsPerHp": 0, 
  "hpPerLevel":  0, 
  "maxAttackDamage" : 50, 
  "regen" : {
    "initialDelay": 100,
    "tickDelay": 40,
    "exhaustion": 1,
    "minFood": 10,
    "maxFood": 20,
    "minHealth": 0,
    "maxHealth": 10,
    "proportionalToMaxHealth": false
  }
}

You can try and modify it like you want.