Scaling Health

Scaling Health

23M Downloads

Suggestion: Morpheus Support

DoragonKeiyou opened this issue · 3 comments

commented

Currently the server mod Morpheus allows a configurable amount of people (default is 50%) to sleep in the overworld and skip to the next day instead of having everyone online be asleep, but if this sleep is triggered in this manner, the difficulty that could be added or subtracted is bypassed.

commented
commented

It happens for no one:

Player A and Player B are online.

Player A sleeps and fulfills the "50% needed to count as sleep for the whole server".

Player A wakes up and their difficulty does not change. Player B did nothing but stand still, so no change would happen anyway.

commented

It functions as intended, thanks!