Scaling Health

Scaling Health

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Blights go from reasonable damage to insta-kill randomly (1.12.2)

dottiekh opened this issue ยท 3 comments

commented

Title is the TL;DR. On occasion when fighting blights (with a whole lot of armor on me), they do reasonable amounts of damage most of the time, but after some time fighting them, the damage they deal goes from reasonable to instant-kill, even through the armor. It's very odd considering I also have scaled my health up quite a bit (currently I'm at 162 max).

commented

Blights are more or less unchanged from Difficult Life. I think DL intended for blights to be run from in most cases. But I guess I encouraged blight-hunting by adding the heart drops... I would suggest reducing the strength amplifier in the blight configs. Still, I guess blights could use some testing and balancing.

commented

Agreed. Whenever I run into one in a dungeon, I'm pretty much fucked unless I can placed some blocks down to hamper it then run, or cheese it from somewhere. so in mine I atleast scaled down their speed so they don't practically teleport onto you and Dragonball Z you. :V

commented

Should be enough options to work with now. Re-open if necessary.