Scaling Health

Scaling Health

23M Downloads

Distance + Time Difficulty scale not changing over Time

ItsKestrel opened this issue ยท 2 comments

commented

Versions

Minecraft Version: 1.12.2
Scaling Health Version: 1.12-1.3.9-89
Silent Lib Version: 1.12-2.2.16-97

Expected behavior

  • Difficulty to increase while remaining in one area, while decreasing when moving further from spawn.

Actual behaviour

  • This time, the time setting seems to be ignored. Only adjusting difficulty based on distance.

Steps to reproduce the problem

  1. Set Area Mod to Distance_And_Time
  2. Set Difficulty Per Block to negative value (-0.25)
  3. Set Increase Per Second to positive value (10)
  4. Testing shows that the difficulty does not increase based on time.
commented

Sorry to re-add. The negative value in the distance modifier worked, it now adjusts appropriately based on distance, but the Time modifier seems to be broken.

commented

Looks like it may have been an issue on my end. Works as expected.