Scaling Health

Scaling Health

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Is returning from the End counting as "dying"? (Investigate)

SilentChaos512 opened this issue ยท 1 comments

commented

Versions

Minecraft Version: 1.12.x
Scaling Health Version: dev
Silent Lib Version: dev

The Issue

I noticed the PlayerRespawnEvent can supposedly be fired by returning from the End. Since I use this event to detect when the player has "died", returning from the End could result in loss of health or change in difficulty. This needs to be confirmed, and fixed if it is an issue.

commented

Confirmed health and difficulty changes.