
[1.12.2] Crash: Multiplayer spawn_particles / play_sound incompatibility
eightyfoahh opened this issue · 2 comments
Made a script that transforms an ore:logWood into a pyrotech:chopping_block if right clicked with an axe. It produces sounds and particles. Works flawlessly on Singleplayer but kicks out all clients whenever it is triggered on Multiplayer.
I have lost the src of 1.10.2-1.12.2 because i didn't properly store them in a git.
So I can't do bugfixes without rewriting it from scratch.
But with that context out of the way, the solution is for you to use simply the command Effect which allows you to have more control over this type of thing.
Commands should be executed with effectively Admin rights so that shouldn't be an issue (you need to be admin to even upload these commands in the first place)