[Bug] Some blocks do not get transferred
Yulife opened this issue ยท 8 comments
We talked about it earlier but I am not certain on whose end it is, whether yours or @Lunatrius'.
Anyways, if I load a saved schematic some things do not get loaded, e.g. Item Frames. You said that is because of them being Entities.
Will this be resolved? Item Frames are a big part of building, if you are limited to vanilla.
Cheers for that @Lunatrius, Are you cool with that though? Inap and I are still running on MC 1.7
If it wasn't for the 1.8 crowd I'd be still working on 1.7.10. I just fix the things in 1.8 while I'm trying to get more things working. If something is easy enough to port I put it into the 1.7.10 version. Had a few bug fixes/tweaks in the last few releases.
Got it mostly working, but need to test how well it interacts with the fake world. Some entities will throw a NPE if there's no world on the entity (animals on setGrowingAge
for example) and I don't want to use the world is was exported from, to prevent memory leaks.
Build 116 should be up shortly. Entities should be saving, if something goes wrong the entity is just skipped (vanilla seems to work fine).