Scooters sometimes don't have correct positions or angles when dismounting
hibiii opened this issue ยท 0 comments
When dismounting a scooter, its angle may not reflect the player's previous angle, or the position may be inaccurate if the player dismounts at high enough speed. This causes all sorts of side effects, like the client scooter entity clipping into blocks and becoming uninteractable due to its entire hitbox being inside of the block. This may be caused by excessive client-side lerping.