Changing cables render too thin and wrongly
hibiii opened this issue ยท 0 comments
The charging cable rendering is based on the fishing hook line, and while it's enough to get the point across, it doesn't look like a charging cable, especially at high game resolutions.
Additionally, when there are two scooters, both in close proximity and both being charged by charging stations, the game renders cables across wrong charger-scooter pairs and renders more than 1 cable per scooter.