[Suggestion] Make the Warden not attack sculk mobs
Cod1ngGamer opened this issue ยท 1 comments
It kind of makes sense, after all. The Warden is the classic sculk mob. Maybe they can defend the ancient sculk brain node in the mature stage or something. If the ancient sculk brain node becomes some kind of final boss, like the command block in CWSM, not only would that be awesome, but the warden could be a crucial part of the fight as well.