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[Bug] Crash on exiting world when resolution is set to "Native"

spacky1 opened this issue ยท 4 comments

commented
commented

Hmmm such a bug was not caught for a long time, this is caused by setting the Frame Buffer of the given window to 0 width and height. Ill see about getting such fixed coming up

commented

Can you also apply this fix to 1.19.2?

commented

Can you also apply this fix to 1.19.2?

Possibly

commented

This is fixed in later versions and a backport is not going to happen due to not having time for such