Security Craft

Security Craft

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Triggering cage traps allows breaking of nearby reinforced blocks by players other than the owner

Matt-E173 opened this issue ยท 0 comments

commented

Issue description

If a cage trap triggers near reinforced blocks, it seems to bug those blocks caught in the radius into being breakable using a universal block remover by ANY player. It should be pretty clear that this is really game breaking for multiplayer servers that allow stealing/griefing :(

Here is a recording showing a reproducing of the bug
https://github.com/user-attachments/assets/38830d79-50b8-4175-9ba9-8436c79f9523

side note: i apologize if i forget to respond to any replies to this post, for i do not normally use github for anything lol

Steps to reproduce

Best to test with a friend or with an alt account

  1. Player [A] places a wall of reinforced blocks (ex: reinforced deepslate bricks)
  2. Player [B] places a cage trap next to the wall of reinforced blocks
  3. Player [A] or other entity walks into the cage trap to trigger it
  4. Player [B] is now capable of using a universal block remover to break Player [A]'s reinforced block wall

Minecraft version

1.20.1

Forge/NeoForge version

Forge 47.2.0

SecurityCraft version

v1.9.11

Other relevant versions

No response

If a (crash)log is relevant for this issue, link it here: (It's almost always relevant)

No response