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[๐Ÿ—ƒ]: Spectrum Noxwoods are not Supported as Woods - Undetected Logs

UnusedCactus opened this issue ยท 16 comments

commented

Version

1.7.0

Curseforge

https://www.curseforge.com/minecraft/mc-mods/spectrum

Details

Spectrum 1.7.0 added 4 types of mushroom-based wood: Slate Noxwood, Ebony Noxwood, Ivory Noxwood, and Chestnut Noxwood. Log, wood (as in 6 bark-sided blocks), and "sapling" versions of these woods are listed as Noxcap Stems, Noxcap Hyphae, and Noxshrooms.

commented

Can you check if they have the sound "bass"? that's a common issue nowadays. There is nothing we can do to fix this on our side. Only devs can fix the woods' sound.

EDIT:
& can you update the mod to the latest version before you check?

commented
commented

we asked you to check if they have correct noteblock bass sound like all wood types should. if they dont thats the reason they arent detected and its their fault. so many modshave not been updated properly to 1.20 regarding this change

commented

Putting a noteblock on a Noxwood block does make the noteblock produce a bass sound instead of any other sound. The behavior is consistent across the types of Noxwood.

commented

Ok, what is the ID of Noxwood?

it should be similar to the format ID as Minecraft: spectrum:noxwood_log,

commented

the logs are spectrum:[slate/ebony/ivory/chestnut]_noxcap_stem with the stripped variants listed as spectrum:stripped_[slate/ebony/ivory/chestnut]_noxcap_stem. The plank versions are listed as spectrum:[slate/ebony/ivory/chestnut]_noxwood_planks if you need those as well.

commented

i see. "stem" and spectrum:ebony_noxcap_stem for a log,
spectrum:ebony_noxwood_planks for a plank

strange, I'll take a look.

commented

Bumping this github issue, this is due to the discrepancy between the log being noxcap, and the plank being noxwood

commented

LOG: oak_noxcap
PLANKS: oak_noxwood_planks
STRIPPED_LOG: stripped_oak_noxcap_stem
WOOD: oak_noxcap_hypae

correct?

commented

stripped log is stripped_TYPE_noxcap_stem, 2x2 bark block is TYPE_noxcap_hypae

commented

my previous post is updated and can u check to make sure all good

commented

Log would be WOODTYPE_noxcap_stem, but other than that all good
also STRIPPED_WOOD, which would be stripped_WOODTYPE_noxcap_hyphae

commented

there's also WOODTYPE_noxcap_block (the blocks that arent the log, that are on top of the mushroom), and WOODTYPE_noxcap_gills (a shroomlight equivalent, basically), although I don't think those would be relevant for your purposes

commented

They are relevant to what i need to know. thanks for the info.

commented

is this still an issue?

commented

BlockSetAPI.addBlockTypeFinder(WoodType.class, WoodType.Finder.simple("spectrum",

you seem to have only done it for... two of the four noxshroom woods? ivory and slate still don't have blocks added for them