Surface water should freeze in winter, no matter what
lermitage opened this issue · 0 comments
Overview
Hello,
First of all, thank you for this wonderful mod! My apologies if this issue has already been addressed (I did search through the closed issues but couldn’t find anything similar.)
Since a picture is worth a thousand words, here’s my main issue:
I built a bridge over a small bay, but as you can see, any water that’s blocked from direct sunlight doesn’t freeze. This creates an odd and ugly straight line of liquid water under the bridge, which really breaks immersion for me.
I’m pretty sure you’ll say this is a normal vanilla behavior and therefore shouldn’t be changed, but it seems to me that the fix could be as simple as the issue itself is annoying: allow surface water - which in vanilla Minecraft is always at the same Y level (around 63, if I remember correctly) - to freeze in winter even when there’s a block above it.
This rule wouldn’t interfere with 99% of underground farms, since it would only apply to that specific Y level. And even if someone happens to build an underground farm where water is at the same level, they could simply waterlog the sources to prevent freezing.
Also, as the title suggests, I think artificial light sources shouldn’t melt frozen surface water, or at least let us change it in the config file.
Why would this feature be useful?
Reinforce winter immersion by removing this unnatural, visual inconsistency.