![ServerSync](https://media.forgecdn.net/avatars/thumbnails/254/696/256/256/637199290945083080.png)
Forge Loaded Version forces itself client side to join server
P3rf3ctXZer0 opened this issue ยท 6 comments
So while testing I found that if the forgeloaded version must be client side for clients to connect ... any thoughts?
#54 has an untested fix for the client requirements in the releases.
https://github.com/superzanti/ServerSync/releases
Haven't had the chance to actually spool up a test server and try it out, in theory it should work though
is this a forgeloaded hybrid? @rheimus