ServerSync

ServerSync

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Forge Loaded Version forces itself client side to join server

P3rf3ctXZer0 opened this issue ยท 6 comments

commented

So while testing I found that if the forgeloaded version must be client side for clients to connect ... any thoughts?

commented

#54 has an untested fix for the client requirements in the releases.

commented

Where can I find this fix?

commented

https://github.com/superzanti/ServerSync/releases

Haven't had the chance to actually spool up a test server and try it out, in theory it should work though

commented

The new release 2.6.9 sorts the client required problem

commented

is this a forgeloaded hybrid? @rheimus

commented

Yes, forge loaded and normal were identical so I merged them. Shall update the wiki ๐Ÿ˜€