Epic knight's weapons & shields registering as needles
PDelta41 opened this issue ยท 2 comments
You should report this to that mod, it appears to be their fault:
I use the result of the canPerformAction
method to decide when something is the right tool. This mod seems to always return true from that method, meaning that so far as the forge tool system cares, all their mods can be used to do the "sewingkit_sew" action.
They need to only return true for the tool actions they actually implement, which should NOT include the needle sew action if it's not a needle.