Feature Request: Allow Gates to *only* draw power in order to exceed maximum time open.
phoenix492 opened this issue · 1 comments
Started playing with this mod as someone who knew nothing about Stargate the franchise, then found out about the whole "38 minutes unless you feed it frightening amounts of energy" thing and thought "hey that sounds really cool."
I'm currently working on a modpack where gates are the only method of interdimensional travel (and thus they're free of power draw incase someone is completely uninterested in tech mods) but had the cool idea of allowing players to establish a permanent connection if they can supply it with absurd quantities of FE/tick.
Unfortunately, the energy_bypass_multiplier is just that, a multiplier, and as such wouldn't allow me to go from free energy for base connections to large energy requirements for continuing.
I'd suggest splitting system_wide_connection_energy_draw, interstellar_connection_energy_draw, and intergalactic_connection_energy_draw into two separate configs for each, one that controls its energy draw during the initial connection and a second value, perhaps something like system_wide_extended_connection_energy_draw that controls how much power it uses AFTER the elapsed max_wormhole_open_time value is exceed.