Shader fixer

Shader fixer

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fixes don't apply to old shaders(Ziipzaap's Shaders V2)

huihiuhuai opened this issue · 7 comments

commented

Is the only way to fix the Ziipzaap's Shaders V2 that I'm testing, which were an edit of Chacopic13's Shaders, is to update the outdated shaders?

commented

Strange, but now I tested with these shaders - everything works. Can you tell me which mod you are having a problem with (maybe there is just no patch for it on my side)? In any case, the use of old shaders is not recommended; they can sometimes cause bugs/errors where modern shaders (for example bsl, or complementary) don't have them

commented

Can you tell me which mod you are having a problem with

schematica, journey map, NEI

commented

I tested with these shaders

did you test with ziipzaap's shaders

commented

did you test with ziipzaap's shaders

yes, shaders - Ziipzaaps_Shaders_V2_Chocapic13_Shaders_edit

schematica, journey map, NEI

Tested with all these mods - they work

commented

currently don't have access to my laptop, but I can upload two screenshots and a mod list here. Can these be used to help address the problem?
mmexport1719771171358
shaders are sildurs vibrant v1.52 extreme
mmexport1719771164838
ziipzaaps shaders

modlist: https://pastebin.com/0AhCKrZA

commented

Ah, now I see. In fact, the fix works, because without it, you wouldn't even see the frame of stone bricks and grass. And the fact that you don’t see the tree itself, is a problem with these particular shaders (they were developed primarily for the very old version of “GLSL Shaders”). (if you are wondering what the problem is - ziipzaaps shaders, due to the fact that it was developed a long time ago and uses old technologies, overwrites the entire skybox completely + does it late enough for rendering, so the sky will always overlap any semi-transparent surfaces)

The solution is to simply use the new shaders (same, bsl, or complementary). They have settings, so if you are used to these specific shaders, you can configure bsl/complementary so that they look similar

commented

sadge, been painfully configuring BSL but just get the clouds similar