World does not generate or load in 1.20
BrunoGoldbergFerro opened this issue ยท 2 comments
Minecraft Version
1.20
ModLoader
Fabric
Shimmer version
0.1.15
Modpack info or mod list(please reduce mod range)
Essential
The latest.log file and hs_err_pidXXX if exists
no file
optifine , Rubidium , flywheel or any rendering related mods. mod version is required.
No response
Issue description
The World simply gets stuck at 0% on the loading screen
Steps to reproduce
Play 1.20 with the mod
Other information
No response
Meet same issue
Stack trace:
at java.util.concurrent.locks.LockSupport.park([email protected]/LockSupport.java:211)
at java.util.concurrent.CompletableFuture$Signaller.block([email protected]/CompletableFuture.java:1864)
at java.util.concurrent.ForkJoinPool.compensatedBlock([email protected]/ForkJoinPool.java:3449)
at java.util.concurrent.ForkJoinPool.managedBlock([email protected]/ForkJoinPool.java:3432)
at java.util.concurrent.CompletableFuture.waitingGet([email protected]/CompletableFuture.java:1898)
at java.util.concurrent.CompletableFuture.join([email protected]/CompletableFuture.java:2117)
at net.minecraft.server.level.ServerChunkCache.m_7587_([email protected]/ServerChunkCache.java:114)
at net.minecraft.world.level.Level.m_6522_([email protected]/Level.java:187)
at net.minecraft.world.level.LevelReader.m_46819_([email protected]/LevelReader.java:129)
at net.minecraft.world.level.Level.m_6325_([email protected]/Level.java:182)
at net.minecraft.world.level.Level.m_8055_([email protected]/Level.java:355)
at com.lowdragmc.shimmer.client.light.LightManager.getLight([email protected]/LightManager.java:465)
at net.minecraft.world.level.lighting.BlockLightEngine.handler$zco000$a([email protected]/BlockLightEngine.java:536)
at net.minecraft.world.level.lighting.BlockLightEngine.m_284436_([email protected]/BlockLightEngine.java)
at net.minecraft.world.level.lighting.BlockLightEngine.m_75858_([email protected]/BlockLightEngine.java:29)
at net.minecraft.world.level.lighting.LightEngine.m_9323_([email protected]/LightEngine.java:143)
at net.minecraft.world.level.lighting.LevelLightEngine.m_9323_([email protected]/LevelLightEngine.java:53)
at net.minecraft.server.level.ThreadedLevelLightEngine.m_9366_([email protected]/ThreadedLevelLightEngine.java:187)
at net.minecraft.server.level.ThreadedLevelLightEngine.m_215156_([email protected]/ThreadedLevelLightEngine.java:166)
at net.minecraft.server.level.ThreadedLevelLightEngine$$Lambda$11811/0x0000000802161fe0.run([email protected]/Unknown Source)
at net.minecraft.util.thread.ProcessorMailbox.m_18759_([email protected]/ProcessorMailbox.java:91)
at net.minecraft.util.thread.ProcessorMailbox.m_18747_([email protected]/ProcessorMailbox.java:146)
at net.minecraft.util.thread.ProcessorMailbox.run([email protected]/ProcessorMailbox.java:102)
at java.util.concurrent.ForkJoinTask$RunnableExecuteAction.exec([email protected]/ForkJoinTask.java:1395)
at java.util.concurrent.ForkJoinTask.doExec([email protected]/ForkJoinTask.java:373)
at java.util.concurrent.ForkJoinPool$WorkQueue.topLevelExec([email protected]/ForkJoinPool.java:1182)
at java.util.concurrent.ForkJoinPool.scan([email protected]/ForkJoinPool.java:1655)
at java.util.concurrent.ForkJoinPool.runWorker([email protected]/ForkJoinPool.java:1622)
at java.util.concurrent.ForkJoinWorkerThread.run([email protected]/ForkJoinWorkerThread.java:165)
Seems the light engine triggered world generation during world generation, cause a cascading world generation.
fix since 5ff090f