[BUG] [1.12-2.4.1] Crosshair misaligned with targeting block
Ldawsonm opened this issue ยท 6 comments
Description
Fairly straightforward. If you have your crosshair's raised above your head (y-offset > 0), then the block at which your crosshair is pointing will not be the same as the block you're actually pointing at. This remains true whether or not you have replaceDefaultPerspective set to true.
Steps to Reproduce
- Increase y-offset of crosshair (either in config or with PAGEUP)
Expected Behavior
The targeted block should be aligned with wherever the crosshair is pointed.
Screenshots
Notice how the crosshair is aimed at the grass block under the shrub, yet the actually targeted block is the one closer to me.
Game Logs
No Logs
Other Mods
No response
Additional Information
If this issue is not reproducible, then it could perhaps be an issue on my end. I am running about 200+ mods, but none of them affect the third person perspective, so I omitted the mod list from this ticket.
Ah, my apologies, it appears the incapability comes from Reach Fix. I looked through both configs and it appears there is simply no way to make the two work together.
Update: It does work when the crosshair has no y-offset. So if anyone reading this has these two mods, you just can't increase the y-offset to keep the crosshair accurate
Ah yeah, that's unfortunate. Looks like that's case closed then. Thank you so much for your help and responsiveness!
It looks like Reach Fix overrides the same code as SSR overrides. There is no (easy) way to make the mods compatible. Can this be closed then?
Oh, I've also encountered similar problem before, I go to SSR's config and change the crosshair_type = "ADAPTIVE" to crosshair_type = "DYNAMIC" then the problem was solved