Shoulder Surfing Reloaded

Shoulder Surfing Reloaded

2M Downloads

Error when rolling with parcool

HeyRicar opened this issue ยท 5 comments

commented

Description

When you use the "parcool" mod, and you roll forward everything is fine, the problem is when you roll the other way
This didn't happen before

Steps to Reproduce

2024-06-08.11-27-12.mp4

Minecraft version

1.20.1

Game Logs

https://mclo.gs/j1YofQu

Additional Information

No response

commented

From version "ShoulderSurfing-Forge-1.20.1-2.9.6" onwards this did not happen

commented

In the version "ShoulderSurfing-Forge-1.20.1-2.9.6" not having that camera movement, everything worked fine

2024-06-11.16-20-08.mp4
commented

Thanks for clarifying. You can still configure Shoulder Surfing to behave the same way as in older versions. In this case, you need to set decoupled_camera to false, and optionally change crosshair_type to ADAPTIVE.

After investigating the issue for some time, I suggest reporting this to the authors of parcool. They need to account for the look vector of the camera when computing the direction of the dodge, roll, etc. I see no real way of fixing this on my end.

commented

Thank you for the report. What exactly do you mean by "before"?

commented

Closing this, as the compatibility issue needs to be fixed by parcool.