Error when rolling with parcool
HeyRicar opened this issue ยท 5 comments
Description
When you use the "parcool" mod, and you roll forward everything is fine, the problem is when you roll the other way
This didn't happen before
Steps to Reproduce
2024-06-08.11-27-12.mp4
Minecraft version
1.20.1
Game Logs
Additional Information
No response
In the version "ShoulderSurfing-Forge-1.20.1-2.9.6" not having that camera movement, everything worked fine
2024-06-11.16-20-08.mp4
Thanks for clarifying. You can still configure Shoulder Surfing to behave the same way as in older versions. In this case, you need to set decoupled_camera
to false
, and optionally change crosshair_type
to ADAPTIVE
.
After investigating the issue for some time, I suggest reporting this to the authors of parcool. They need to account for the look vector of the camera when computing the direction of the dodge, roll, etc. I see no real way of fixing this on my end.