Incompatible with Better Third Person
Shanky113 opened this issue ยท 3 comments
Description
My shoulder camera is completely broken. It moves with my mouse (I don't think it's supposed to do that) and no matter what button I press it moves my character in the same direction. I made sure that it wasn't the free look setting and it's not. I just wanted a nicer third person experience by combining it with the Better Third Person mod and for some reason the Better Third Person mod works but Shoulder Surfing is completely broken.
2024-06-18.16-39-11.1.mp4
Steps to Reproduce
There's not any steps to reproduce as it was like this as soon as I installed the mod. :P
Minecraft version
1.20.1
Game Logs
Additional Information
this make big sad
As of version 3.0.0, Shoulder Surfing Reloaded features a "decoupled camera" mode. When enabled (default), the player rotation and movement will be decoupled from the camera rotation. This is comparable to what Better Third Person does. Having both installed at the same time leads to undefined behavior, as you demonstrated in the video. For this reason, the fabric and neoforge builds (not possible on forge) will refuse to load the game when Better Third Person or any known incompatible mod is installed. In order to solve your issue, simply uninstall Better Third Person and any other incompatible mods listed in the compatibility section of the README and everything should work as expected.
As of version 3.0.0, Shoulder Surfing Reloaded features a "decoupled camera" mode. When enabled (default), the player rotation (and movement) will be decoupled from the camera roration. This is comparable to what Better Third Person tried to achieve. Having both installed at the same time regardless, leads to undefined behavior, as you demonstrated in the video. This is why the fabric and neoforge builds will refuse to load the game when an incompatible mod is installed (not possible on forge). Long story short, uninstall Better Third Person and any other incompatible mods listed in the compatibility section of the README and everything should work as expected.
Thanks