
partial incompatibility with Reignited HUD
Closed this issue ยท 1 comments
Description
duplicate HUD layer appears if I use dynamic crosshair.
this incompatibility, however, is non-fatal therefore doesn't cause crashes... but it's kinda annoying ngl
Steps to Reproduce
- install "reignited hud" and this mod
- set crosshair type to DYNAMIC
- use shoulder surfing's perspective (TPP)
- move camera around
expected:
- HUD should be static
Minecraft version
1.20.1 (forge 47.4.0)
Game Logs
Additional Information
No response
Thanks for reporting! Please forward this to the authors of Reignited HUD. They are not implementing the respective forge event correctly. See a similar reported issue #91.